Documentation · 3 min read

What a turn costs

Credits are spent per turn, for what that turn actually used — why a first build costs more than a correction, and what a failed turn costs.

Charged for what it uses

A turn is not a flat fee. When it finishes, what it actually consumed is measured and that is what comes off your balance — so a whole first build and a one-word correction do not cost the same, because they are not the same amount of work.

This is the opposite of how most tools price this, and it is the reason the credits number moves by wildly different amounts depending on what you asked for. That is correct behaviour, not a fault.

Note. The real figure for every turn is shown against the reply it produced. You never have to estimate, and nothing on this page is a quote.

Charged for what it uses. Grafter testing and launching a finished digital product for a global audience.

What makes a turn expensive

Roughly, how much has to be written and how much has to be read to write it. A first build is both — nothing exists yet and the whole site has to be produced. A correction is neither: the site is already there and one part of it changes.

TurnRelative costWhy
A first full buildThe largestEvery page written from nothing
A new page or sectionModerateReal writing, against a site that exists
Reword, move, resizeNear the minimumSmall change, small output
A question in Plan modeSmallIt answers rather than builds

Tip. If you are going to make five fiddly layout changes, they are cheapest as five small turns rather than one large one — and easier to undo, because each has its own version to go back to.

What makes a turn expensive. Grafter turning a rough idea into an organised app and website plan.

The minimum, and the rounding

There is a floor on every turn, so a trivial change is cheap rather than free. And the figure is rounded up rather than down — credits are whole things, and rounding a small turn down to nothing would make it free by accident.

Both of these work in the same direction and both are small. They exist so the arithmetic is predictable, not to pad the number.

The rules, in full

Charged
At the end of the turn, on what it used
Minimum
A small floor on every turn
Rounding
Up, to a whole credit
A failed turn
Nothing — see below
Shown
Against the reply, every time
The minimum, and the rounding. Grafter helping useful pages reach customers around the world through search.

A turn that fails

If a turn does not produce anything, it does not cost anything. That is the intended behaviour and it is worth stating plainly, because the alternative — paying for an error message — is the thing people reasonably fear about usage-based pricing.

A turn that produces something you did not like is a different case, and it is charged. It did the work; the work was not what you wanted. Restoring the previous version costs nothing.

A turn that fails. Grafter helping useful pages reach customers around the world through search.

Running low

Credits come with every plan and top-ups can be bought at any time in packs from $5.

A top-up sits OUTSIDE your monthly credits rather than replacing them, and none of it expires. Buying a pack mid-month does not reset anything and does not waste what you already had.

  1. Press the credit balance in the top bar.
  2. Choose an amount.
  3. Pay — the credits land immediately.

Note. If a build is refused for want of credits, the packs open on the spot rather than sending you off to find them. You come back to the same screen.

Running low. Grafter helping useful pages reach customers around the world through search.

Common questions

Why did that turn cost so much more than the last one?

Because it did more. The commonest version of this is a first build against a small edit — the first writes an entire site and the second changes a line. The figure shown against each reply is the actual measurement, not an estimate.

Do credits expire?

Top-up credits do not. They sit outside the monthly allowance rather than replacing it.

Am I charged for a turn I cancel?

A turn that produces nothing costs nothing. One that produced something and was then undone did the work, so it is charged — restoring the earlier version is free.

Is there a cheaper model?

Yes — the model is chosen beside the composer, and a faster one costs meaningfully less per turn. It is a reasonable default for small corrections once the site exists.

Common questions. Grafter turning a rough idea into an organised app and website plan.

What a turn costs